Better late than never, the two most recent Assetto Corsa Competizione DLC packs are finally available on PS5 and Xbox Series X|S. These packs follow the recent 1.8 update that improved the tyre model physics, bringing parity between the PC and console versions.
Challengers Pack DLC
Originally released way back in March for PC, the Challengers Pack DLC brings five new cars including the all-new Audi R8 LMS GT3 Evo II driven by Valentino Rossi in the 20022 Fanatec GT World Challenge Europe.
The DLC also adds four additional GT cars that compete in single-make series.
- Audi R8 LMS GT3 evo II
- BMW M2 CS Racing
- Ferrari 488 GT3 Challenge Evo
- Lamborghini Huracan Super Trofeo EVO 2
- Porsche 911 GT3 Cup (Type 992)
The new car groups can be found in the grid mixing options under the Open Series and quick race and custom race weekend game modes. In Multiplayer, the cup cars are merged into a single GTC category.
The Challengers Pack DLC can be downloaded for $10.99/£8.99 on PS5 and Xbox Series X|S.
American Track Pack DLC
As well as the Challengers Pack DLC, PS5 and Xbox Series X|S players can also download the American Track Pack DLC.
Originally released in June for PC, the American Track Pack DLC brings three of America’s most iconic racing circuits to Assetto Corsa Competizione:
- Circuit of the Americas
- Indianapolis Motor Speedway
- Watkins Glen International
The American Track Pack DLC costs £14.99 on PS5 and £14.99/$17.99on Xbox Series X|S.
Assetto Corsa Competizione has suffered from stability and multiplayer issues on consoles. Addressing these issues, a hotfix has been deployed on PS5 that fixes an issue where the game would crash before starting a race.
A separate Assetto Corsa Competizione update is also out for Xbox Series X|S fixing numerous issues detailed in the patch notes below.
Assetto Corsa Competizione Update v1.8.4.1 Patch Notes
X series X|S Fixes
• Missing RPM Bar on HUD.
• Career - Car models in intro sequence are missing wheels.
• Replays - End of race replay does not play properly.
• Custom Cars - Liveries do not display on custom cars.
• Controls/UI - Loss of L Stick controller input after pressing multiple controller buttons simultaneously and rotating the L Stick.
• Multiplayer/UI - Incorrect message at the end of multiplayer sessions.
• UI - Lorem ipsum text on CP picture
• Gameplay - Multiposition switch on Fanatec only working in encoder mode and not in constant mode or pulse mode
• UI - The Kyalami circuit does not preview when highlighted in Track Selection.
• Gameplay - Extreme temperatures in static Light Rain conditions.
• UI - Unable to select car classes and toggle car/team points on mixed Open Series championship final leaderboard.
• Championship - In Open Series championships low values in Opponent Car Groups cuts the number of opponents.
• Replay - Saving a replay while it is paused will not dismiss the file operation textbox until it is unpaused again.
• UI - Dashboard computer screen displayed on session start menu in 3rd person camera when Dashboard Display in HUD is set to ON.
• UI - French new career settings text indenting makes the description overlap with the settings.
• UI - The wheel status indicator becomes zero for half a second after unpausing.
• UI - Blacked out content pages displayed for around 10 seconds when accessing the Driver menu for the first time after a session.
• Career - Monochrome black showroom displayed for around 20 seconds on car selection screen.
• Replay/Saves - Exiting a replay or loading a save mid-session freezes the display for a few seconds.
• UI/Multiplayer - Placeholder variable text displayed when viewing the CP event widget featuring a DLC track with the related DLC uninstalled.
• Physics - Mercedes GT3 car models jitter in even-numbered grid slots P26-P30 at Brands Hatch in the rain with a full formation lap and multiple opponent classes.
• UI - Incorrect text on Saved Games widget in main menu.
• Text - Opponent skill and aggressiveness tooltips are reversed in custom-type championships.
• UI - Duplicate pre-race timer in Multiplayer race.
• Multiplayer - Some password protected servers can be joined with no password being entered.
• Graphics - Pit crew is rendered in a very low framerate after getting sent back to the pit.
• Graphics - AI cars in close proximity in the pits are rendered invisible.
• UI/Gameplay Logic - Cars in even-numbered grid positions are briefly displayed as in the pits in races at Zolder.
• UI - AI Skill and AI Aggressiveness settings are inverted on the pre-race settings screen in Custom Championship.
• Laguna Seca - Leading AI cars frequently spin out in the Corkscrew during formation.
• Zolder - Advertising board beside pit entrance references Blancpain sponsorship.
• M. Bortoletti's VO throughout the introduction video of Career mode does not match with the lip sync in the video.
• BMV M4 GT3 door logos may disappear under certain angle when doors are opened on the Car Selection screen
• Zolder - Collision near the tire barrier after the second chicane causes the rear suspension to break.
• HUD - Missing Light Indicators widget.
• No data for brake pressure on dashboard screen for several entries.
• Graphics - A helmet overlay can appear when the Player uses the replay functionality and proceeds back to the pause menu.
• Text - In Japanese, the initial track competence message has overlapping text at the top right corner.
• Graphics - In Japanese, on the Career mode car selection screen, the trophy in the bottom right corner jitters noticeably.
• UI - On the loading screen, text switches from English to Japanese.
• Gameplay - Single Make race using official liveries with the Cup Porsche or Huracan ST does not spawn any opponents on the grid.
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