Cyberpunk 2077 has received another patch in the form of Update 1.2 across all platforms.
The game didn't exactly have the best release, and Sony even decided to remove the game from their store due to the number of bugs.
However, months after release and following many patches, the game is playable once again. So, let's take a look at this update 1.2 and what it fixes!
CP2077 Update 1.2
The update was announced yesterday in a blog post on the official Cyberpunk 2077 website.
It came with the message that the update would be "coming soon", but we didn't expect the next day!
It brings with it over 500 fixes and improvements for the game across the various platforms. Let's focus on the vehicle changes and fixes first.
Update 1.2 vehicle changes
There are a number of changes which make vehicles far more useable in Cyberpunk 2077. Firstly, players will no longer get stuck as crouching or aiming when leaving a vehicle.
A new Steering Sensitivity slider has been added which can reduce steering speed for all vehicles. This will be useful for mouse and keyboard players!
Steering has also been improved, especially on consoles. Finally, an unstuck feature has been added. This will allow players to try and rock/rotate their stuck vehicles in an attempt to free them.
Vehicle Change Patch Notes
Other changes have been made to vehicles beside the highlights above. We collated all the vehicle related fixes below:
- Minor driving model tune revisions to some vehicles to improve steering, cure excessive body roll and oversteer.
- Police vehicles will no longer immediately despawn after getting into Kerry's car during Rebel! Rebel!
- Fixed an issue where V could get pushed too far by a speeding vehicle.
- Fixed an issue where V could get stuck in empty buildings when exiting a vehicle parked close to a wall.
- Fixed the prompt on an unavailable Vehicle door that said "Locked ".
- Fixed an issue where dumping a body in the trunk started the vehicle's engine.
- Fixed an issue where pedestrians could get teleported after being hit by a vehicle.
- Getting knocked down by vehicles no longer kills V after unlocking 'The Rock" perk.
- Fixed an issue that resulted in the player's vehicle falling under the map after colliding with a white truck in Burning Desire/Night Moves.
- Added different animation variations for pedestrians running away from a vehicle.
- Fixed multiple issues with NPCs mounting vehicles.
- Fixed the overexposed foliage elements visible when entering a vehicle.
- V now leans out of a vehicle correctly during chases.
- Improved camera movement when entering a vehicle.
- Entering a vehicle right before opening the Vehicle Menu should no longer block further progression.
- Various NPCs and vehicle streaming improvements.