A new week brings fresh GT7 Daily Races for players to enjoy. This week sees players hit three European locations, including the iconic Le Mans.
The new trio of Sport Mode races are joined by a fresh time trial, which is at the same location as Race A so you can use it as good practice! There is also update 1.36 on the way next week for Gran Turismo 7 so it is a good time to keep your skills sharp.
Lago Maggiore - West End - 6 laps
This week's unranked race sees players jump into the Mitsubishi Lancer Evo III GSR '95 for six laps of the West End layout of Lago Maggiore.
This race will feature a field of 12 that uses a grid start, and everyone will be on the Comfort Soft tyres. There is 1x fuel consumption and tyre wear for the race.
As usual there is no impact to your DR and SR in this race, so you crash and bang wheels to your heart's content. Everyone will be using a mid-speed BoP for the race too.
There is light mechanical damage along with normal track limits, and there are light shortcut penalties and penalties for collisions.
Dragon Trail - Seaside Reverse - 4 laps
The first ranked race this week sees us hit the Death Chicane in reverse with Gr.3 cars as we head to Dragon Trail Seaside Reverse for four laps.
The 16-car field will use a rolling start, and with so few laps qualifying will be crucial. Drivers will be on the Racing Hard tyre and there is 1x fuel consumption and tyre wear.
Your DR and SR will be impacted by performance in this race, which will be run using a mid-speed BoP. You are allowed to move the brake balance within the settings though.
There is light mechanical damage along with normal track limits for this race, and there are light shortcut penalties and penalties for collisions.
Le Mans - 12 laps
This week's final race is a brilliant one as we head to Le Mans for 12 laps of Gr.1 racing. The 16-car field will use a rolling start, and everyone must use both the Racing Medium and Soft tyres in this race, which means you will have to make a pitstop.
Fuel consumption is at 1x but tyre wear is set to 6x so it will be tricky to keep that rubber fresh.
Everyone will be using a high-speed BoP for this race, with brake balance adjustable. DR and SR will also be impacted by performance in this race.
There is light mechanical damage and normal track limits in this race. There are light shortcut penalties and penalties for collisions. There is also a penalty for pit lane line cutting so when you make your stop be sure to stick to the correct side!
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