You can enjoy all of the thrills and spills we see in real in the official MotoGP 22 video game. Milestone have made another great MotoGP game and 22 has been a breath of fresh air for fans of the fastest two-wheeled racing in the world.
Buriram has hosted the Thai GP ever since the event first started back in 2018. This is a modern purpose-built circuit, but it's not easy to set the bike up for. Here's our setup guide for MotoGP 22.
There are plenty of corners around Chang, but none of them are particularly fast. So, we usually go for a soft on the front and a medium on the rear of the bike. These both last the distance without any major issues.
The front suspension needs to a mix of high and low settings for a good compromise. The pre-load, oil quantity and spring hardness should all be cranked up to the maximum value of 7.
Your swingarm compression and extension though need to be all the way down at 1. This is to help with stability.
The rear suspension mirrors the front, with the exception of the pre-load value. This is thanks to the need to have a rear end that helps get in line with the rest of the bike around the quick-fire corners.
The Vehicle Geometry should be on the low side to help responsiveness. The Steering Head Inclination has to be around 1, as should the trail.
The steering plate position (3) and rear swingarm length (3) should be slightly different to the previous settings.
The gears in Thailand need to be high thanks to the long pit and mid-sector straights. The gears are to increase more as you go up them, with 4th-6th up at 6 on the slider.
The final ratio should also be up at 6, with the slipper clutch at 4.
There are some big braking zones around Buriram, so you'll need strong brakes. However, these zones are spread out quite evenly, so you won't need the biggest anchors available.
The 340 mm high mass on the front and the 220 mm on the rear are what we've found to be ideal here.
You'll need to turn all of the electronic aids up to the max in Thailand. The Traction control, engine braking and anti-wheelie need to be all at 5 to keep the bike on the road.
Power mapping is best at 3 for a flying lap, but you'll need to turn this around during some points in the race. This is to save fuel and the engine. All of these can be adjusted out on track using the HUD in the bottom-right of the screen.
For more articles like this, take a look at our MotoGP page.