F1 25 Update v1.07: Full Patch Notes & Release Time Revealed

F1 25

F1 25

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The latest F1 25 patch is on the way as EA and Codemasters look to implement further enhancements, tweaks, and bug fixes ahead of Season Two.

Patch v1.07 is set to drop on console and PC imminently, and we've covered everything you need to know about the update below!

F1 25 Patch v1.07 Coming Soon

EA and Codemasters are set to roll out Patch v1.07 to F1 25 at 10 am UTC on Monday, July 21. Players will need to ensure that their PC or console is connected to the internet in order to receive the update.

F1 25 Cover Art
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Credit: EA, Codemasters

F1 25 has already received a few important patch updates since its launch in May, but developers are continuing to provide various gameplay improvements and fixes based on player feedback.

F1 25 v1.07 Patch Notes

Highlights of Patch v1.07 include cost increases to R&D Upgrades for the player and AI, Regulation Changes in Career modes, Improvements to the Pit Release, and much more.

Here is the full list of patch notes, courtesy of EA:

New Features

  • Season 2 content addition, including new Podium Pass and Shop items
  • Addition of Season 2 Events, including Lewis Hamilton at China
  • Elimination Mode Returns for a limited time only, with quicker races and new rewards

Achievements

  • Fixed a rare issue which could sometimes cause the Lucrative Alliance Achievement/Trophy to not unlock correctly
  • Fixed a rare issue which could sometimes cause the One for the Team Achievement/Trophy to not unlock correctly

These fixes are not retroactive, players will need to meet criteria again to unlock.

Circuits

  • Smoothed out a bump in the track surface on the apex of the last turn at Spain
  • Fixed a number of tyrewalls at Belgium
  • Minor Graphical improvements at Abu Dhabi, Azerbaijan, and Belgium
  • Updated the Time of Day for various sessions at Bahrain and Qatar
Love FC 25? Here Are EA’s Top Racing Games to Add to Your Rotation
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Credit: EA, Codemasters

Career

  • Increased the cost of R&D Upgrades for the player and AI, to slow the speed of team progression in Career modes
  • Regulation Changes in Career modes will now affect more areas and can trigger later, making it harder for teams to fully adapt before the start of the next season
  • Career settings that affect resource and cash rates for both the player and AI now decrease the rate even further when set to "Reduced"
  • Fixed an issue in My Team Career where upgrades were not correctly locked behind the Level 4 Breakthrough Facility Upgrade
  • Fixed a number of minor issues involving mail in My Team Career mode
  • Added the ability to start a Two Player Career without Icon Drivers being enabled
  • Fixed an issue where if Two Player Career was entered immediately after Ranked Multiplayer, custom car setups would be unavailable

Multiplayer

  • Fixed an issue where if the player paused and looks at the Race Director at the start of a Multiplayer Race, the starting countdown lights are not visible after unpausing
  • Fixed an issue in Multiplayer Lobbies where if a player edits their Trophy Cabinet, the Player Hub UI is missing when they return to the Lobby
  • Fixed an issue where if a player gets a DNF in a multiplayer race but is still in a points position, those points are not shown on their Results screen
  • Fixed an issue in League races where sometimes the Driver of the Day can't see their own Expression Label on the post-race screen
  • Fixed an issue in the Invitationals lobby selection screen where the "Hide games beyond my license level" option was not working correctly

Peripherals (Wheels/Controllers)

  • Improved the performance of the game on XBOX Series X when using the Logitech G923 wheel

PC

  • Added support for HDR10+ on NVIDIA graphics cards when connected to compatible displays
  • Updated Intel XeFG implementation to correctly pause frame generation when in menus
  • Fixed an issue on PC which was causing the keyboard shortcut Alt+F4 to not work correctly in every area of the game
  • Fixed an issue on PC where certain Anti-Aliasing settings could cause flickering in the background of various Team HQ locations within My Team Career
  • Fixed a minor issue on PC when changing the Frame Generation option with DLSS-FG Enabled, which occasionally caused visual issues
F1 25
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Credit: EA, Codemasters

Splitscreen

  • Fixed an issue in Splitcreen, which was causing the Overtake button icon to be the same for players who were using different input methods
  • Fixed an issue in Splitscreen where sometimes the UI prompts to continue would not be present on the Results screen

Miscellaneous

  • Improvements to the Pit Release when the Pit Assist is turned off, to reduce instances of the player waiting longer than necessary in the pit box after a stop
  • Fixed an issue where retired cars could sometimes remain on track after a red flag restart
  • Improved the ability of the AI to identify which is the correct tyre to be on when a race is restarted after a red flag
  • Added more characters to the backgrounds of various Garage screens in F1 World
  • Fixed an issue which could cause a small amount of flickering on the car in various screens within Customisation
  • Fixed a minor graphical issue on the wheel cover of the 2025 Konnersport car
  • Fixed an issue which would cause certain Braking Point & F1 The Movie chapters to fail if Pit Assist was turned off
  • Fixed a graphical issue in the pitlane during F1 The Movie Chapter 6
  • Podium Pass XP will now only be given for the first 200 completed laps in any single Time Trial session
  • Added a new XP reward for completing your first Race of the Day
  • Added more details for the Podium Pass XP awarded at the end of each session
  • Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor
  • Various UI Improvements
  • General Stability Improvements

There you have it, everything included in Patch v1.07 coming to F1 25 on Monday, July 21.

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