Le Mans Ultimate has only been in early access for a day, but the first hotfix is already here. Fixing a mix of problems, bugs, and glitches in the game, let’s take a look at Hotfix #1 available now for Le Mans Ultimate.
Strong off the line
Le Mans Ultimate has had a fairly strong start to the race, as we’ve already stated in our early access review. Despite concerns in the build-up to its release, the game has so far delivered the experience we were all hoping for.
Bringing the World Endurance Championship to life, Le Mans Ultimate features the full 2023 car roster, track list, and driver lineup. With players able to choose from short bursts around each track, to reenacting the entire 24 Hours of Le Mans race weekend, there’s something for everyone in the game.
Players can also choose from all three endurance classes, ranging from the LMGTE Am up to the powerful Hypercar class. Every race can be run both offline and in multiplayer, with up to 16 racers competing in the same race at once.
Le Mans Ultimate has been strong off the line, but it’s not been without its issues. Thankfully, the first hotfix patch has been released to address this.
Hotfix #1 released for Le Mans Ultimate
The first hotfix for Le Mans Ultimate has been released, aiming to fix the various issues affecting the game from day one.
The main fixes involve preventing game-crashing glitches, tweaking some of the default settings in the game’s options, and correcting issues with both Fanatec and Thrustmaster wheels.
Now players can hop into a full endurance race weekend without worrying about the game crashing mid-race, or their wheel letting them down when it’s needed most.
It’s important to note that some players may need to delete their ‘current controls.json’ and ‘direct input.json’ files for the hotfix to work correctly. Both can be found in \LeMansUltimate\UserData\player in the folder where you have the game installed.
Le Mans Ultimate Hotfix #1 patch notes
Here are the full patch notes for Le Mans Ultimate Hotfix #1:
- Addressed intermittent crash when driving over a rumble strip
- Added the multi-view tool - this can be triggered by pressing “ctrl” “shift” “=” to configure multiple monitor
- Improved a crash for some users when entering Multiplayer session after a Race weekend session
- Fixed an issue where the overlay initialises too early and causes hang at startup
- Fixed an issue where the UI has input lag when in focus for some users
- Added protection for invalid characters in controller files causing errors reading the file
- Thrustmaster TX Racing Wheel: Enabled constant steering force
- Fanatec CSL Elite - Fixed incorrect torque ability (Note - if you have modified your controller settings you will need to delete your ‘current controls.json’ and ‘direct input.json’ found in \LeMansUltimate\UserData\player)
- Updated Gamepad and Keyboard default profiles (Note - if you have modified your controller settings you will need to delete your ‘current controls.json’ and ‘direct input.json’ found in \LeMansUltimate\UserData\player)
- Fixed incorrect Force Feedback orientation on SimSteering, Simucube, SimXperience, and VRS Directforce wheelbases
- Fanatec CSL DD - Fixed incorrect steering sensitivity and look left/right assignments
- Reduced default head physics to 10% for new users
- Made some adjustments to default settings
- Set default Post Effects to low for improved fps performance
- Set default rear view mirror settings to enable virtual mirror by default
- Set default time scale to 1.0
- Prevented online Special Events being updated with Daily Race registrations
- Fixed being able to register with the wrong track Online
For more information on what to expect in future updaetes, Studio 397 has published a list of known issues for Le Mans Ultimate.
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