iRacing is doubling down on the core values of precision, competition, and realism in sim racing by integrating its new Adaptive AI.
Unlike most AI that sticks to set difficulty or uses rubber banding, iRacing's Adaptive AI changes to match your skill level. This ensures all races feel real and challenging but without anything feeling out of place.
Adaptive AI in iRacing is built to tailor itself to individual players. As you improve your lap times and refine your racing strategy, the AI opponents will do the same.
This makes every race remain engaging without feeling too easy or artificially difficult. This is a shift from the usual AI that can come off as either too stiff or all over the map.
iRacing was upfront from the start: their Adaptive AI isn't some gimmicky, trend-chasing implementation of artificial intelligence.
In a humorous jab at AI trends, they said that their system "doesn't summarize your emails or generate images with six fingers." Their attention is on perfecting the racing mechanics and making sure the AI competes at a high level.
AI in racing games has historically been hit-or-miss. Games like Forza have attempted to replicate player actions with features like Drivatars, but the results haven't been consistent.
However, instead of the usual AI, iRacing's Adaptive AI tries to make things more realistic by mimicking real-life racers.
If you're new to iRacing, the Adaptive AI is a solid training tool. Rather than getting hit with expert-level competition, newbies get to learn and improve their racing skills step by step.
Since iRacing's all-in on real-world simulation, you can tell this is just the first step toward a more AI-driven, dynamic racing experience.