Gran Turismo 7's AI could be the most realistic we've ever seen

As much as we love Gran Turismo, the series is often criticised for its robotic AI opponents that rigidly stick to the racing line. As a result, opponents are oblivious to your track position and often blindly barge into you, breaking the immersion.

That could all change in Gran Turismo 7.

Gran Turismo 7 will have improved AI

Happily, Gran Turismo 7 will have improved AI. In a recent interview with Spanish website MeriStation, series creator Kazunori Yamauchi promised that GT7ā€™s AI will be "faster" and ā€œdrive in a more human way.ā€

With less than one month until GT7ā€™s release, Sony is teasing a ā€œbreakthrough project in AIā€ created in collaboration with Polyphony Digital. What could this mean for GT7 and racing games?

Sony teases ā€œbreakthrough project in AIā€ with Polyphony Digital Ā 

For now, details about the AI project are slim, with a full reveal planned for tomorrow on 9 February. A post on the official Gran Turismo Twitter page teases that the mystery AI project will ā€œchange the game.ā€

The official Sony AI account also refers to the new "Gaming Flagshipā€ technology as a ā€œbreakthrough project in AI created through a collab with Polyphony Digital and Sony Interactive Entertainment.ā€

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Gran Turismo is often criticised for having unrealistic AI opponents

Accompanying the announcement is a short 25-second teaser video. Itā€™s not clear if Sony's AI project is connected to GT7. But as noted by GTPlanet, the video shows the same light traces used in the Gran Turismo ā€œFind Your Lineā€ marketing videos.

Double-World Tour champions Igor Fraga and Takuma Miyazono and World Tour finalist Emily Jones also make brief appearances. The video then ends with a peek inside Polyphony Digitalā€™s studio in Tokyo. Ā 

We know Polyphony is involved with the project. And with GT7ā€™s release getting closer, itā€™s likely that Sonyā€™s AI project has something to do with Gran Turismo. Not only could the technology improve GT7ā€™s offline racing, but it could revolutionise AI in other racing games.

https://www.youtube.com/watch?v=MG_pecVKq_Y

Sony AI has already researched how visual learning techniques can make AI drivers behave like humans. In the previous study, the visual learning AI achieved lap times within the top ten per cent of players.

If findings from the study are implemented in GT7, it would support Kazunoriā€™s comments that GT7ā€™s AI ā€œdrives in a more human way.ā€

This new project could bring everything Sony has learned from previous studies into fruition. Weā€™ll find out if Sony will revolutionise AI in gaming when the project is revealed tomorrow.

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