DIRT 5 Update 3.00 Patch Notes: Energy Content Pack, New cars & more

DIRT 5 launched last year in a blaze of colour and mud.

The brash off-road racer was a winner with us and has since become a regular for racers everywhere.

Codemasters promised plenty of new content for the game in 2021, and the first batch appears to be coming soon!

Four new cars coming in Energy Content Pack

Codemasters hasn't just been busy finalising their takeover by EA. The upcoming Energy Content Pack will have FOUR new cars for players and drops on 22 February!

DIRT 5 Energy content pack
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BRING THE ENERGY: Codies are dropping lots of new content

The pack will be free for those with the Amplified Edition or Year One upgrade.

The cars are:

  • Chevrolet Silverado 1500
  • GMC Sierra Pre-Runner
  • Alpine A110 Sports X
  • Porsche Taycan Turbo S

New Playgrounds update

A separate entirely FREE update is coming to Playgrounds.

The Junkyard update will add over 20 themed items for players to create the arena of their dreams with.

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DINO-TASTIC: Who doesn't love a mechaDino?

Content creators like ConnerSpeed6 are going to have a wild time with this one.

Career mode expansion

DIRT 5 is adding 25 new career mode events to the game, idea for those that love a single-player challenge!

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FRESH RIDE: The Silverado is one of four cars coming to DIRT 5

If you are just as into DIRT 5's career mode as us you've already picked up every stamp there is, so having some more to collect is a great addition to the game.

On top of all that there will be lots of new livery options as well as two new career sponsors for you to sign with.

Patch Notes

The full patch notes are as follows:


  • Energy Content Pack (separate pack, included in Amplified Edition and Year One Upgrade versions) 
  • Junkyard Playgrounds Update – over 20 new themed Playgrounds items to use in Create mode 
  • New official liveries: Ford RS200, Ford Escort ES Cosworth, Peugeot 205 T16 Evo 2    
  • New Playground location: Italy  
  • Level cap increase to 120   


  • PS5: Fixes and improvements to address reports of frame rate drops and stutters in all visual modes 
  • Further visual improvements in cockpit/interior camera views 
  • Multiple display and UI fixes for split-screen events 
  • Fixed instances of shadows appearing overly dark in specific conditions and locations  
  • Fixed multiple instances of lighting and object pop-in during night conditions 
  • PC: Mouse will now disappear from screen when game is running 
  • PC: Fixes and improvements for players using AMD Ryzen CPUs 
  • Fixes for the under-ice lighting in selected Ice Breaker events  
  • Fixes for instances of seams and flickers on Greece and China events when using the ‘Prioritise Frame Rate’ visual setting 


  • Changes made to post-race flow to increase speed and remove waiting time 
  • Fixed instances of ‘invisible’ walls or objects allowing players to ‘wall ride’ in certain areas of locations 
  • Fixed instances of unclear ‘out of bounds’ sections forcing cars to reset in Brazil and Arizona 
  • Further AI behaviour improvements in multiple events and modes 
  • Xbox: Fixes for minor instances of rumble disappearing on Xbox One 
  • Xbox: Fix for instances of crashes during Ice Breaker events 
  • Xbox: Fixed instances of crashes on start screen for some Series X|S players with previous save data from Xbox One version 
  • Xbox One: Fix for graphical corruption when accessing photo mode on Xbox One with ‘Prioritise Framerate’ setting 


  • Updates to Career race objectives, including removal of ‘Dynamo’ objectives 


  • Multiplayer playlist update – new race events available in online play including multi-class races 
  • Ghosting and speed reduction system implemented when players hit walls at a designated excessive speed 
  • Fixed inconsistencies between HUD timer and post-race leaderboard timings 


  •  Improvements made to camera movement in Smash Attack events 
  • Upon improving your time/score and then restarting an event, the correct and updated time/score will now always show in the HUD 


  • PS5: Multiple fixes for Trophies not triggering as designed 
  • Fixes for crash occurrences during boot on PS5 
  • Addition of optional RaceNet signup/login and livery reward for sign-in  
  • PS: Fixes instances of additional content being unable to select when playing offline 
  • Fixes for multiple minor instances of soft locks on all platforms, occurring after races or when exiting an event  
  • Resolved instances of players on PC and PS4 having to re-complete the EULA and tutorial race whenever they boot the game  
  • Various fixes for issues occurring when using keyboard on PC  
  • Logitech G920/G923: Clutch pedal can now be mapped to any input 
  • Logitech G923/G27/G29: Players can now use the shift paddles in menus to navigate tabs  
  • Pressing the PS or ‘Share’ buttons on a PS4/PS5 controller will now automatically pause the game during events 
  • Improvements made to throttle, brake and steering saturation implementation on all supported wheels and platforms  
  • Further support and input functionality for Thrustmaster T80, T300 and T500 
  • Various visual and technical tweaks and updates across the board to improve game performance and quality of life 
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