F1 23 Update 1.09 Brings F1 World Balancing Changes

F1 23 Update 1.09 Brings F1 World Balancing Changes

F1 23 Update 1.09 Brings F1 World Balancing Changes

Two weeks after F1 23 update 1.08 added the new F1 Replay mode, another F1 23 patch update has arrived. Out now for all platforms, F1 23 update 1.09 brings some balancing changes to F1 World in response to community feedback along with other improvements detailed in the patch notes.

Let’s dig through the F1 23 Update 1.09 patch notes to find out what’s new.

F1 World Balancing Changes

The most significant improvements introduced in F1 23 update 1.09 are balancing changes for F1 World. In response to player feedback, Codemasters has added an optional difficulty increase for solo F1 World challenges, giving experienced players a greater challenge.

F1 23 F1 World
expand image

By default, Solo events that previously matched your Tech Level will now match to a level below your current level. All Solo events that use Tech Level now have a modifier allowing you to boost the difficulty and win more rewards. The modifier slider has also been updated from zero to +150. Previously, the Tech Level ranged from -100 to +100.

Events will now also scale as your Tech Level increases. As a result, uncompleted events will be no more than 50 levels below your current Tech Level. Further changes to F1 World are planned for later this year, including allowing higher-level Solo and Multiplayer events.

F1 23 screenshot Red Bull
expand image

Alongside the F1 World difficulty changes, F1 23 update 1.09 includes a handful of bug fixes for various issues. You can find a full list of changes and improvements in the F1 23 update 1.09 patch notes below.

For more on F1 23, check out our recent interview with Senior Creative Director Lee Mather, who revealed how F1 World was inspired by looter shooters and provided an update on F1 23's upcoming anti-cheat. Codemasters also confirmed to us that Daniel Ricciardo will return in a future update.

F1 23 update 1.09 patch notes

  • Fixed an issue where players could take control of their car in the pitlane after using flashback when exiting the pits
  • Fixed an issue where, in some instances, players could get disqualified from the race in multiplayer when being disqualified from the formation lap
  • Fixed an issue where looking around while in the cockpit was reduced
  • Fixed an issue where drivers would have incorrect helmets after changing team in Career modes
  • Fixed an issue where Casper Akkermann, Devon Butler and Jamie Chadwick had incorrect helmets when chosen as a teammate in Grand Prix
  • Fixed an issue where gamertags would sometimes show in unexpected areas
Have an opinion on this article? We'd love to hear it!
  • Fixed an issue where equal performance was always enabled in LAN modes
  • Fixed an issue where, in some instances, race sessions would not load with UDP telemetry connected
  • General Stability Improvements
  • Various Minor Fixes

Additionally, thanks to some feedback from the community, a number of F1 World balancing changes have been made to improve the experience of all players, especially those who may have found Solo objectives too easy.

You can read more about the changes by clicking here. Below is a summary:

  • All F1 World events that previously matched the player's Tech Level have been adjusted to match to a slightly lower Tech Level
  • F1 World Tech Level 'Modifier' setting can now be applied to all Solo events that use Tech Level, allowing optional difficulty increases
  • The F1 World Tech Level 'Modifier' setting has been updated to allow any value from zero to +150 (previously -100 to +100)
  • Lower Tech Level events in F1® World will now scale as player Tech Level increases
This Article's Topics

Explore new topics and discover content that's right for you!

Have an opinion on this article? We'd love to hear it!