Gran Turismo 7 creator reveals biggest barrier to PC port

Since its inception 25 years ago, Gran Turismo has always been a PlayStation-exclusive franchise. But this could change in the future.

Last month, series creator Kazunori Yamauchi hinted at Gran Turismo 7 getting a PC port in the future. A Gran Turismo PC game may sound sacrilegious, but it isnā€™t farfetched.

After all, several PlayStation franchises such as Uncharted, Spider-Man, and God of War have already made the jump to PC, so we wouldnā€™t be surprised if Gran Turismo is next.

In a recent roundtable interview at the Gran Turismo World Finals in Monaco reported by GTPlanet, Yamauchi spoke about the difficulties of PC game development.

Kazunori Yamauchi: "PC is a world where the users do a lot of the QA"

If Gran Turismo 7 is ported to PC, one of the biggest hurdles Polyphony will need to overcome is making it compatible with different PC hardware.

Gran Turismo has always been a visual showpiece of PlayStation hardware with high-fidelity visuals and smooth frame rates. But getting GT7 to meet these expectations on a variety of PC hardware setups wonā€™t be easy.

Gran Turismo 7 Chevrolet Corvette C8
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ā€œOn a PC, there can be a large variety of hardware that the software has to be compatible with, which makes QA [quality assurance] very difficult,ā€ said Yamauchi.

This is less of an issue on consoles where the hardware is universal, making QA comparatively easier. ā€œBut the PC is a world where the users do a lot of the QA!ā€ Yamauchi continued.

ā€œWe had just seen a presentation for a new steering wheel controller here in this room earlier, but it was running on a PC." But it wouldnā€™t start up, the drivers wouldnā€™t work, they reinstalled the drivers, etc. The PC is an interesting platform where a lot of responsibility is placed on the userā€™s side.ā€

Running GT7 in 4K60 native on PS5 is ā€œa very difficult taskā€

Of course, consoles have their own limitations too. During the interview, Yamauchi also highlighted the challenges of running GT7 at 4K resolution and 60fps on PS5.

Gran Turismo 7 Bugatti Chiron
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ā€œRunning in 4K60 native is a very difficult task. The PS5 only consumes about 300W maximum, power wise, and that is not a small amount, but on a PC you can use 700W or 800W. Achieving 4K60 with just 300W is pretty difficult.ā€

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