Euro Truck Simulator 2 and American Truck Simulator are Officially Coming to Consoles

Euro Truck Simulator 2

Euro Truck Simulator 2

During the recent Future Games Show, SCS Software confirmed that Euro Truck Simulator 2 and American Truck Simulator are in development for PlayStation 5 and Xbox Series X|S. A short teaser showed in-game footage followed by close-ups of DualSense and Xbox controllers before the words The Truck Sims are Coming to Consoles appeared.

The announcement was spoiled by wish-listing links going live on the PlayStation and Xbox stores even before the Future Games Show, and the launch date is still listed as To Be Determined. Much of the community saw this coming. Earlier this summer, both games received a full user-interface rework that made the user interface’s layout more conducive to a gamepad and a living-room screen.

What Players Can Expect in Euro Truck Simulator 2

Euro Truck Simulator 2
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Credit: SCS Software

The PlayStation Store page promises the same deep experience PC drivers know. Players start as a single owner-operator and haul cargo across more than sixty European cities from London and Amsterdam to Milan and Warsaw. As money comes in, they can buy garages, hire AI drivers, and watch their company earn on top of their own deliveries.

Truck customization is wide-ranging, covering engines, paint jobs, lights, horns, beacons, smoke exhausts, and so much more. The listing also highlights thousands of miles of real road network, famous landmarks, a flexible photo mode, and long-term post-launch support. In other words, console owners are set to get the full PC package, not a cut-down starter edition.

American Truck Simulator Rounds Out the Lineup

ATS Gameplay
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Credit: SCS Software

The American Truck Simulator page tells a similar story, only with desert highways and giant 53-foot trailers. New drivers begin in California, Nevada, and Arizona, then build a trucking empire that can stretch from the Pacific to the Rockies, limited only by the user’s owned DLC.

Licensed Peterbilt, Kenworth, and Freightliner models, many trailer types, and detailed simulation settings such as air brakes, retarder, and Jake brake all make the jump to console. Players must obey speed limits, stop at weigh stations, and keep an eye on cargo weight, bringing the same blend of relaxation and realism that has kept the PC trucking community busy for years.

The Road Ahead

With wishlisting now open and the interface already controller-friendly, the move to consoles feels more like the next logical step than a gamble. SCS is keeping the release window quiet while it finishes optimization and certification, but the public listings confirm that feature parity is the goal. Crossplay for the Convoy multiplayer mode has also yet to be confirmed.

For long-time fans, this means a new way to play, and for pure console gamers, it opens the door to one of the most enduring simulation series on the market. However you plan to drive, the highway to console trucking is finally clear and the green light is on.

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